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Portfolio Review Schedule

Portfolio Reviews

These happen in the 3 Portfolio Review rooms from 10am - 4pm every day - go to portfolioreview-readme for more information. You need to get in the queue and wait to see an industry person 1-1. You can show links or share your screen with your portfolio/CV. Each session will be approximately 10 minutes - please be patient when waiting to be seen. Thanks!

Monday 26th October

Portfolio Room 1

10am - 12-midday

Kevin McDowell (Art Director, Creative Assembly)

12-midday - 2pm

Emmeline Dobson (3D Animator, Revolution Software)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Creative Assembly TBC & Leonard Mah, Design, Creative Assembly

12-midday - 2pm

Nele Steenput (Character Artist & Head of Art, Cooperative Innovations)

2pm - 4pm

Guy Mills (Art Director, Hangar 13)

Portfolio Room 3

10am - 12-midday

Thom Armer (Environment Art, Creative Assembly)

12-midday - 2pm

Matthew Syrett (Lead Artist, Table Flip Games)

2pm - 4pm

Mikael Hellberg (Art Craft Manager, EA DICE)

Tuesday 27th Oct

Portfolio Room 1

10am - 12-midday

Kevin McDowell (Art Director, Creative Assembly)

12-midday - 2pm

John Griffiths (Lead Artist, Fabrik Games)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Joy Dey (Design, Creative Assembly)

12-midday - 2pm

Joe Neeves (UX/UI Designer, Sprung Studios)

2pm - 4pm

Valentin Galea (Tech Director, Hangar 13)

Portfolio Room 3

10am - 12-midday

Tjalle Keus (Environment Art, Creative Assembly)

12-midday - 2pm

Rory Jobson (Concept Artist/2D Environment Artist, Dlala Studios)

2pm - 4pm

James Brooksby (CEO, Absolutely Games)

Wednesday 28th Oc

Portfolio Room 1

10am - 12-midday

Baj Singh (Art, Creative Assembly)

12-midday - 2pm

Edd Coates (Senior UI Artist, Double Eleven)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Leonard Mah (Design, Creative Assembly)

12-midday - 2pm

Adam Boyne (Senior Programmer, BetaJester Ltd)

2pm - 4pm

Francisco Alcalde (Hard Surface Modeller, Hangar 13)

Portfolio Room 3

10am - 12-midday

Creative Assembly TBA

12-midday - 2pm

Jarran Hobson (Freelance 3D Artist)

2pm - 4pm

Fung Sia (Associate Art Editor, Playground Games)

To attend the sessions, simply turn up to our Discord channel during the allocated 10am - 4pm slots (check our schedule to see the timings for each industry expert) and join the relvant queue. Make sure to bring a link to your work along so it can be reviewed, however this isn’t essential.

Keynote Talks

  • Brenda Romero avatar

    Brenda Romero

    With a talk entitled, "You: The Brand", legendary game developer Brenda Romero will give advice to new developers about how to enjoy a successful career in games, starting with how best to sell yourself in interviews and get that job.

  • Mike Bithell avatar

    Mike Bithell

    Founder of Bithell Games and creator of Thomas Was Alone, John Wick Hex and The Solitaire Conspiracy, Mike Bithell presents about his games career, how to run a successful games company and what he wish he knew when he started.

  • Dan Bernardo avatar

    Dan Bernardo

    Founder of Playtra Games, Dan Bernardo will discuss how he broke into the games industry, advice for aspiring game developers and what inspires him in the games industry.

Are you an industry professional who wants to give back?

With a wealth of mentoring opportunities available why not get in touch with us and see how you could help shape the future generation of the games industry.



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