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26 Oct - 28 Oct, 2020

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A free digital event connecting students with games industry professionals. Register now for access.

Portfolio Review Schedule

Portfolio Reviews

These happen in the 3 Portfolio Review rooms from 10am - 4pm every day - go to portfolioreview-readme for more information. You need to get in the queue and wait to see an industry person 1-1. You can show links or share your screen with your portfolio/CV. Each session will be approximately 10 minutes - please be patient when waiting to be seen. Thanks!

Monday 26th October

Portfolio Room 1

10am - 12-midday

Kevin McDowell (Art Director, Creative Assembly)

12-midday - 2pm

Emmeline Dobson (3D Animator, Revolution Software)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Creative Assembly TBC & Leonard Mah, Design, Creative Assembly

12-midday - 2pm

Nele Steenput (Character Artist & Head of Art, Cooperative Innovations)

2pm - 4pm

Guy Mills (Art Director, Hangar 13)

Portfolio Room 3

10am - 12-midday

Thom Armer (Environment Art, Creative Assembly)

12-midday - 2pm

Matthew Syrett (Lead Artist, Table Flip Games)

2pm - 4pm

Mikael Hellberg (Art Craft Manager, EA DICE)

Tuesday 27th Oct

Portfolio Room 1

10am - 12-midday

Kevin McDowell (Art Director, Creative Assembly)

12-midday - 2pm

John Griffiths (Lead Artist, Fabrik Games)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Joy Dey (Design, Creative Assembly)

12-midday - 2pm

Joe Neeves (UX/UI Designer, Sprung Studios)

2pm - 4pm

Valentin Galea (Tech Director, Hangar 13)

Portfolio Room 3

10am - 12-midday

Tjalle Keus (Environment Art, Creative Assembly)

12-midday - 2pm

Rory Jobson (Concept Artist/2D Environment Artist, Dlala Studios)

2pm - 4pm

James Brooksby (CEO, Absolutely Games)

Wednesday 28th Oc

Portfolio Room 1

10am - 12-midday

Baj Singh (Art, Creative Assembly)

12-midday - 2pm

Edd Coates (Senior UI Artist, Double Eleven)

2pm - 3pm

Jason Tzaidas (Programmer, Splash Damage)

Portfolio Room 2

10am - 12-midday

Leonard Mah (Design, Creative Assembly)

12-midday - 2pm

Adam Boyne (Senior Programmer, BetaJester Ltd)

2pm - 4pm

Francisco Alcalde (Hard Surface Modeller, Hangar 13)

Portfolio Room 3

10am - 12-midday

Creative Assembly TBA

12-midday - 2pm

Jarran Hobson (Freelance 3D Artist)

2pm - 4pm

Fung Sia (Associate Art Editor, Playground Games)

To attend the sessions, simply turn up to our Discord channel during the allocated 10am - 4pm slots (check our schedule to see the timings for each industry expert) and join the relvant queue. Make sure to bring a link to your work along so it can be reviewed, however this isn’t essential.